



Adventure!
At a Glance






Make Your Own Adventure
Written by the author of the ENNIE-nominated Skeleton Code Machine, ADVENTURE! covers the essential TTRPG adventure-making elements such as hooks, encounters, maps, and NPCs. Each chapter includes practical exercises to encourage hands-on learning — accessible for both beginners and experienced designers.
Hands-on exercises included
ADVENTURE! is more than just design theory and advice. Each chapter includes hands-on exercises so you can practice what you learned. Beginning with a blank sheet of paper, the exercises will guide you through the process of making your own adventure.
Game design advice you can trust
ADVENTURE! is the second guide from Skeleton Code Machine — ENNIE-nominated and winner of the 2024 CRIT Award for best blog in the TTRPG space. Produced by Exeunt Press, each week Skeleton Code Machine explores tabletop game mechanisms to spark your creativity and inspire your designs.
What's Inside:
- Chapter 1: Introduction
- Chapter 2: Getting started with your first adventure
- Chapter 3: Deconstructing Rotblack Sludge
- Chapter 4: Adventure hooks
- Chapter 5: Rumors and lies
- Chapter 6: Random encounters and items
- Chapter 7: Maps
- Chapter 8: Location design and room descriptions
- Chapter 9: Monsters and NPCs
- Chapter 10: Share your work
- Appendix: Tools and resources
ADVENTURE! and Skeleton Code Machine are Copyright 2025 Exeunt Press
Art by Evlyn Moreau.
84 page, 6 x 8.25 inch, black & white, perfect-bound book w/ full color, soft-touch cover
Includes access to digital version