Much like its companion piece, I have owned the pdf of Gardens for awhile, and it is the last adventure I got to play with a friend who has since passed. Now that I can get a proper hardback copy, I figured why not?
I've had the pdf for several years now, but once I realized a fancy print copy was available, I had to add it to my shelves. It both looks good and is fun to run. Win-win!
An exemplary work of design in both mechanics and presentation
An exemplary work of design in both mechanics and presentation. The hype is fully justified. Elegant in its simplicity and straightforward in its vision, this is a rare work that leaps off the page and hands you a tool that's easy to understand, yet offers an emergent complexity that's fun to play with.
The rules and mechanics of this solo game are very easy to pick up and understand
The rules and mechanics of this solo game are very easy to pick up and understand. Once I started to get into it I found it difficult to stop. You start building a world that’s interesting and filled with possibilities. Very fun.
Very nice deck. I hadn’t handled a 52 card deck in a while but this deck was very easy to handle and shuffle, very smooth and airy. lovely transformation style art for each suit too i love the owls on clubs! I wish that the face cards had art related to the suit’s themes and birds, otherwise amazing deck with great art!
The 4 book TTRPG set is amazing. Highly detailed, well illustrated andlaid outof anime inspired sessions. The books are smaller then the traditional larger Modular RPG books, however it doesn't lack in content. Very reasonable pricing and makes an excellent gift set for your DM or something for your personal collection without loosing space.
Solo (1 player)Short (30-60 minutes)Ages 13-17 (Teen) and Ages 18+ (Mature/Adult)Beginner
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A Playlist Building Solo Game
Night after night, you sit alone with your thoughts, your music, and a microphone. Whether you come to your radio show with somber attitude or joyful spirit, you use the music that moves you to etch something fleeting and beautiful into the big empty.
Get all of Bannerless Games' solo mystery games for a special price in the Bannerless Bundle
There are other voices in the darkness. With a deck of cards, a six-sided die and a stack of music, you will build a playlist, invent and interact with Callers to your show, and evolve their stories over as many broadcasts as you like. No matter their motivations, they simply must be heard. In that way, you are very alike.
VOID 1680 AM includes rules for single-session and ongoing play, instructions to have your show broadcast on the airwaves as an Affiliate, and even a way to add your voice to a library of Callers that other DJs can use in their own games.
Key Features
An original rule system that helps you build a playlist with surprises and deep emotional connection, invent the Callers who call you during your show, and even provides rules for continuing Caller stories over multiple sessions.
Methods for submitting your show for broadcast on the real VOID 1680 AM, and for becoming a Caller for other people's games.
Beautiful original cover art by comic artistJordan Witt, and custom radio diagrams byDylan Todd.