Last Sabbath
At a Glance
Witch Coven Roleplay
Last Sabbath is a masterless rule-light cooperative (or solo) tabletop journaling RPG that takes you and your Coven in a magical journey from the initiation to the confrontation with an awful threat, through the discovery and control of the consuming power of fears.
You will assume the roles of Witches, or warlocks, united in a coven and engaged in a journey divided into 7 Scenes. From Initiation all the way through Epilogue, you will be using Divination tools such as Tarot Cards, Mikado, Runes, or Tea Leaves to drive the narration forward.
To activate the Power, you can erase your memories, use up years of your life, or resort to the ultimate sacrifice. Fear not, Death is not the end. Your becoming a Talking Familiar or a Bloody Ghost will depend on how much of your human nature you were able to preserve.
Inspired by the wonderful witch tales of Jessica Cioffi, otherwise known as Loputyn, author of Cotton Tales, Francis and Aether. Featuring 48 exquisitely-illustrated pages, this zine is a memorable experience about sacrifice, redemption and the power of magic.
Get the complete Last Sabbath experience for your coven with the Last Sabbath Bundle, which includes the Last Sabbath zine, Last Sabbath Scenarios and Last Sabbath Tarot
48 coated page, 8.25 x 12 inch, black white & red, saddle-bound foil-stamped softcover zine
Last Sabbath is great for those who like rules light RPGs and are comfortable with narrative play. If you RPG for the tactical combat, this is not your game. However, if you like building a story with friends, this is it!
Tarot cards or other divination tools can provide helpful prompts for those less comfortable with narration on the fly. You can buy the tarot cards designed for the game which are gorgeous and thematic. They also sell "adventures" that provide a bit more structure for story telling for those that want it.
I highly recommend Last Sabbath.
First off, this book is gorgeous. The artwork is fantastic, and the cover is very pretty. As a game with others, this will be incredibly fun. The divination sections and roleplay as a coven will make for a very magical experience (the tasseography/tea leaves divination in particular will provide a lot of sensory immersion). However, I bought this primarily for solo play, and, while playing solo, it is almost entirely a writing exercise. In my opinion, there isn’t enough there to call it a game. I used tarot cards, and the only difference between using this book and a typical tarot reading was that the subject was a fictional person.
It's a great product. The system sounds super fun and easy, the artwork is fantastic. Can't wait to try it out.
Only small issue is I'm aiming during translation there was some syntax errors but it's not enough to lose a star.
Beautiful artwork and a wickedly good concept if you’re into witchy games like me. I appreciate that it can be played solo or with a group. Also, I want to give a huge shoutout and thank you to Tabletop Bookshelf’s customer service. This is a fantastic company and I highly recommend them.
