Thoughtcrime Games

Community Radio - Second Edition

At a Glance

Small Group (3-5) and Large Group (6+)Medium (1-2 hours)Ages 18+ (Mature/Adult) and Ages 13-17 (Teen)Mechanics (System): Six-sided dice (Custom)Genres: Horror, Comedy, and WeirdComplexity: Beginner

A Game of Strangeness on the Airwaves

An improv TTRPG about a strange, strange place and the community radio station that supports it.

Your town has deep secrets, terrifying monsters, unspeakable evils, a clandestine city council making strange decrees...and a public radio station!

In Community Radio, a group of 3 - 10 people gather to improvise scenes that show what life is like in this town, with accompanying public radio broadcasts.

It's a game of dark humor and fast thinking that can entertain for 1-2 hours. All you need is a copy of the game, some index cards and two dice to start.

If you like Welcome to Nightvale, this is the game for you!

Second Edition expands the game greatly, providing rules for more directed, plot-driven play. It also provides over a dozen pre-made stations so you and your group can start playing immediately.

48 page, 5.8 x 8.3 inch, full-color, saddle-bound zine with gloss cover

Includes access to digital version

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