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Tales from the Loop RPG - Core Rulebook [SCRATCH & DENT]

At a Glance

3-5Epic (4+ hours, multi-session)14+Mechanics (System): Six-sided dice (Year Zero Engine)Genres: Coming of Age, Dystopian, and Sci-FiComplexity: Intermediate

This copy of Tales from the Loop has minor damage such as a bent corner or worn cover. The book is otherwise unread and in Like New condition. All sales final on Scratch & Dent.

Roleplaying in the '80's that never was

The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers, with their green obstruction lights. If you put your ear to the ground, you could hear the heartbeat of the Loop – the purring of the Gravitron, the central piece of engineering magic that was the focus of the Loop’s experiments. The facility was the largest of its kind in the world, and it was said that its forces could bend space-time itself.

Scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have won global acclaim. Now, you can step into the amazing world of the Loop. In this roleplaying game in the vein of E.T. and Stranger Things, you’ll play teenagers 

About the Game

In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.

In this roleplaying game, you play teenagers in the late 1980s, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied. Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada.

The Mysteries let the characters encounter the strange machines and weird creatures that have come to haunt the countryside after the Loop was built. The kids get to escape their everyday problems and be part of something meaningful and magical – but also dangerous.

Key features:

  • Create your unique player character – including skills, items, prides, problems, and relationships – in mere minutes.
  • Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada.
  • Investigate mysteries and overcome trouble using fast and effective rules, based on the Mutant: Year Zero game engine.
  • Play the four complete scenarios included, tied together in the campaign named Four Seasons of Mad Science.

Five-time Gold ENnie-award winner!

  • Best Game
  • Best Interior Art
  • Best Setting
  • Best Writing
  • Product of the Year
183 pages, 11.5 x 9 x 1 inches, full-color Hardcover RPG Book